Name: | Antonio Santelli - 1929 version |
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Race: | Human |
Player: | Fred "Annoyed - hates low level characters" Stahl |
Description: | 6'1 225 lbs of well toned muscle (and a few bullet scars) with Black hair and Ice Blue eyes.... the Iceman. A suave killer in an expensive suit or a diplomatic business manager or a gentle father...... |
Attributes 14 ST Thrust: 1d6; Swing: 2d6 16 DX Base Speed: 9.5 ; Move: 9 ; Dodge: 12- 15 IQ Will: 18- ; Sense Rolls 17- ; Fright Check: 20- 14 HT Fatigue: 14; Hit Points: 17; Swim: 1 LBS Encumbrance Level Move/Yards 28 No Encumbrance 9 70 Light Encumbrance 8 Karate Parry: 15- 140 Medium Encumbrance 7 BSword Parry: 10- 280 Heavy Encumbrance 6 Knife Parry: 12- 420 X-Heavy Encumbrance 5 Boxing Parry: 14- | |
Advantages10 Alertness (+2) 10 Ambidexterity 15 Appearance: Handsome 25 Blessed by Satan (+2) 5 Charisma 15 Combat Reflexes 15 Danger Sense 30 Eidetic Memory 5 Extra Encumbrance 15 Extra Hit Points (+3) 10 High Pain Threshold 50 Increased Speed (+2) 6 Language Talent (+3) 0 Literacy 30 Luck (+2) 15 Mimicry 15 Serendipity 0 Status (+2) 12 Strong Will (+3) 50 Wealth: Filthy Rich (x100) |
Disadvantages-15 Code of Honor (Will Keep Word if freely given) (-3) -12 Dependent (Wife & children), Freq(9 or less) Importance: Loved One Points: 26 to 50 (-6) -70 Enemy (Osirians - Occult wackos), Adventurers, Freq (12 or less) Medium Group(6 to 20), Unknown -13 Enemy (Rival Mobs / crooks), Freq(6 or less) Medium Group(6 to 20) Single above avg. individual -5 Intolerance (Gay men) -10 Overconfidence -7 Reputation (Dangerous Mobster)(-3 rcn), Freq: Always! to Law Enforcement -2 Reputation (Evil Creep & Thug)(-3 rcn) Freq:(7 or less)to Good Occultists -10 Sense of Duty (Friends & Family) (-2) |
Quirks: (-1 each) Calm under pressure, Indulgent to wife's charities, Likes Dogs, Morbid sense of humor, no problem with intelligent women, respects successfull thieving from him, Runs/Exercises every morning for 1 hour+, Vengeful |
PULP - Ice Age Era page / Antonio Santelli's GCA file./ Back to the Top / Back to the Vortex / Main page | |
Skills | |
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Physical Skills14- 0.5 Axe/Mace (p/a) 14- 0.5 Boating (p/a) 17- 4.0 Boxing (p/a) 16- 1.0 Brawling (p/e) 14- 0.5 Broadsword (p/a) 16- 2.0 Climbing (p/a) 14- 0.5 Driving (Auto)(p/a) 18- 0.5 Fast-Draw(Knife)(p/e) 18- 0.5 Fast-Draw(Pistol)(p/e) 18- 0.5 Fast-Draw(Shotgun)(p/e) 16- 1.0 Garrote (p/e) 20- 4.0 Guns(Pistol)(p/e) 19- 2.0 Guns(Rifle)(p/e) 19- 2.0 Guns(Shotgun)(p/e) 19- 2.0 Guns(SMG)(p/e) 19- 2.0 Guns(Sniper Rifle)(p/e) 16- 4.0 Judo (p/h) 17- 8.0 Karate (p/h) 17- 2.0 Knife (p/e) 15- 1.0 Main-Gauche (p/a) 14- 0.5 Piloting(light prop)(p/a) 14- 0.5 Riding (Horses)(p/a) 14- 1.0 Short Staff (p/h) 16- 1.0 Speed-Load (Pistol)(p/e) 16- 2.0 Stealth (p/a) 15- 0.5 Swimming (p/e) 17- 8.0 Throwing (p/h) Points 230 Attributes 333 Advantages -139 Disadvantages - 5 Quirks 110.5 Skills 529.5 Total | Mental Skills19- 0.5 Acting (m/a) 20- 1.0 Administration (m/a) 15- 0.5 Area Knowl (Chicago)(m/e) 15- 0.5 Area Knowl (Columbia)(m/e) 15- 0.5 Area Knowl (Cuba)(m/e) 15- 0.5 Area Knowl (Ecudor)(m/e) 15- 0.5 Area Knowl (England)(m/e) 15- 0.5 Area Knowl (France)(m/e) 15- 0.5 Area Knowl (Germany)(m/e) 15- 0.5 Area Knowl (Havana)(m/e) 15- 0.5 Area Knowl (Italy)(m/e) 15- 0.5 Area Knowl (Peru)(m/e) 15- 0.5 Area Knowl (Spain)(m/e) 15- 0.5 Area Knowl (Switzerland)(m/e) 14- 0.5 Armoury (m/a) 15- 3.5 Biochemistry(m/vh) 17- 4.0 Chemistry (m/h) 15- 0.5 Cooking (m/e) 16- 2.0 Criminology (m/a) 14- 0.5 Culture Lore (France)(m/a) 14- 0.5 Culture Lore (Germany)(m/a) 14- 0.5 Culture Lore (Spanish)(m/a) 18- 4.0 Demolition (m/a) 20- 2.0 Diplomacy (m/h) 15- 1.0 Disguise (m/a) 15- 2.0 Electronics(m/h) 15- 0.5 First Aid (m/e) 13- 0.5 Forgery (m/h) 14- 0.5 Gambling (m/a) 14- 1.0 History (m/h) 14- 1.0 History (Organized Crime)(m/h) 14- 0.5 Holdout (m/a) 16- 2.0 Interrogation (m/a) 18- 0.0 Lang (English)(m/NL) 16- 0.5 Lang (Finnish)(m/h) 17- 0.5 Lang (French) (m/a) 18- 1.0 Lang (German) (m/a) 17- 0.5 Lang (Greek) (m/a) 16- 0.5 Lang (Hungarian)(m/h) 18- 1.0 Lang (Italian) (m/a) 17- 0.5 Lang (Japanese)(m/a) 17- 0.5 Lang (Latin) (m/a) 17- 0.5 Lang (Mandarim (River))(m/a) 17- 0.5 Lang (Polish)(m/a) 17- 1.0 Lang (Portuguese)(m/h) 17- 0.5 Lang (Romanian) (m/a) 17- 0.5 Lang (Russian)(m/a) 18- 0.5 Lang (Spanish)(m/e) 15- 1.0 Lockpicking (m/a) 14- 1.0 Mathematics (m/h) 15- 1.0 Mechanic (m/a) 14- 0.5 Pro Skill Smuggling(m/a) 15- 2.0 Pro Skill Stock Market Analyst (m/h) 15- 1.0 Research (m/a) 14- 0.5 Sailor (TL 7) (m/a) 22- 0.5 Savoir-Faire (m/e) 20- 2.0 Sex Appeal (m/a[HT]) 14- 0.5 Shadowing (m/a) 21- 2.0 Streetwise (m/a) 16- 3.0 Tactics (m/h) 13- 0.5 Ventriloquism (m/h) |
Notes: Born September 9, 1898 in Chicago, Ill. the first of 11 children. Antonio served in the Great War as a Combat Engineer where he served bravely and profitably....Somehow earning a Bronze star while being tutored in Black Marketing, murder and theft... Post war he drifted from criminal enterprise to murderous criminal enterprise... becoming a hitman for components of the nasecent Capone organization. This is the pre-WW II version
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PULP - Ice Age Era page / Antonio Santelli's GCA file./ Back to the Top / Back to the Vortex / Main page |
GURPS(R) Character Assistant 2.12
Copyright 1995-1997 Armin D. Sykes. All Rights Reserved. |
GURPS is a registered trademark of Steve Jackson Games Incorporated,
used by permission. All rights reserved. | Available for GCA use and Abuse: Antonio Santelli's GCA file. |
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