Name: | James Andrew "Kodiak" Whirlwind [ex Army, Deputy US Marshal] | ||||
Race: | Human | Player: | Ron Holland | ||
Description: | A 5'9" 160 lb man of Native American descent (Sioux tribe), Andrew "Kodiak" Whirlwind was born and raised on the east coast instead of the plains to a family involved with Airplanes. The Captain was a stern taskmaster with an abrasive manner to children ("They are worse than any idiot privates, he's had the misfortune to train... they are just un-trainable"), who drove his children away |
Attributes 12 ST Thrust: 1d6-1; Swing: 1d6+2 15 DX Speed: 7; Move: 8; Dodge: 8- 13 IQ Will: 13-; Vision: 18-; Hearing: 13- 13 HT Fatique: 12-; Hitpoints: 13-; Fright Check 15- Taste/Smell: 13- LBS. Encumbrance Level Move/Yds Karate Parry: 11- 24 No Encumbrance 8 Karate Punch: 1d6 48 Light Encumbrance 7 Karate Kick : 1d6+2 72 Medium Encumbrance 6 144 Heavy Encumbrance 5 240 X-Heavy Encumbrance 4 Advantages Disadvantages 10 Acute Vision (+5) -10 Bloodlust 5 Agency Rank -10 Duty (Justice Dept) 10 Ambidexterity -60 Enemy (Criminals & secret 5 Appearance: Attractive Govt group),freq: 12- 15 Combat Reflexes Size: Large (20-1000) 15 Danger Sense -10 Obsession (People who killed 5 Double-Jointed his family) (-2) 10 High Pain Threshold -10 Overconfidence 10 Legal Enforcement Powers (+2) -5 Sense of Duty (Friends/Family) 15 Luck -5 Sense of Duty (USA) 10 Night Vision -15 Weirdness Magnet 15 Patron (Justice Dept) Quirks 10 Toughness -1 Dislikes Interracial marriages 10 Wealth: Comfortable (x2) -1 Distrusts Govt. though he works for it Physical Skills Mental Skills 14- 2.0 Acrobatics (p/h) 13- 1.0 Administration (m/a) 7- 1.0 Aggressive Parry (ma/H) 14- 2.0 Area Know (Area of Operation) 17- 0.5 Arm or Wrist Lock (MA/A) 12- 0.5 Area Know (New England) (m/e) 11- 0.0 Bicycling (p/e) 11- 0.5 Armoury (Guns) (m/a) 13- 0.5 Bolas (p/a) 14- 6.0 Body Language (m/h) 12- 0.5 Bow (p/h) 14- 2.0 Camouflage (m/e) 15- 2.0 Boxing (p/a) 13- 1.0 Computer Operation (m/e) 10- 0.0 Carousing (p/a[HT]) 14- 4.0 Criminology (m/a) 16- 2.0 Choke Hold (ma/h) 12- 1.0 Demolition (m/a) 16- 0.5 Climbing (p/a) 11- 1.0 Detect Lies (m/h) 14- 0.5 Crossbow (p/e) 14- 4.0 Diplomacy (m/h) 16- 0.0 Disarming (ma/h) 12- 1.0 Disguise (m/a) 16- 4.0 Driving (Auto)(p/a) 11- 0.5 Elect Ops (Communication)(m/a) 14- 1.0 Driving (tracked) (p/a) 11- 0.5 Elect Ops (Security Systems)(m/a) 14- 0.5 Elbow Strike (ma/a) 11- 1.0 Engineer (Bombs & Traps)(m/h) 15- 0.5 Escape (p/h) 10- 0.5 Explosive Ordinance Disposal (m/h) 15- 0.5 Fast-Draw (magazine)(p/e) 12- 0.5 Fast-Talk (m/a) 15- 0.5 Fast-Draw (Pistol)(p/e) 13- 1.0 First Aid (m/e) 15- 0.5 Fast-Draw (Rifle/shotgun) 11- 1.0 Forensics (m/h) 17- 1.0 Feint (Judo)(ma/h) 11- 0.5 Holdout (m/a) 13- 1.0 Ground Fighting (Judo) 10- 0.5 Intelligence Analysis (m/h) (ma/h) 11- 0.5 Interrogation (m/a) 16- 1.0 Gunner (p/a) 13- 0.0 Language (English) (m/NL) 16- 0.5 Guns (Anti-Armor 6- 0.0 Language (German) (m/a) Infantry Weapon)(p/e) 11- 0.5 Language (Souix) (m/h) 19- 4.0 Guns (Pistol) (p/e) 12- 2.0 Law (m/h) 18- 2.0 Guns (Rifle) (p/e) 14- 4.0 Law Enforcement (m/a) 17- 1.0 Guns (Shotgun) (p/e) 12- 0.5 Leadership (m/a) 16- 0.5 Guns (SMG) (p/e) 12- 1.0 Lockpicking (m/a) 10- 0.5 Head Butt (in style)(ma/a)15- 1.0 Mechanic (m/a) 14- 2.0 Head Lock (ma/h) 12- 2.0 Naturalist (m/h) 13- 0.5 Jab (ma/a) 11- 0.5 N-B-Chemical Warfare (m/a) 10- 0.0 Jitte/Sai (p/a) 11- 0.5 Occultism (m/a) 16- 8.0 Judo (p/h) 11- 0.5 Orienteering (m/a) 14- 0.5 Jumping (p/e) 11- 1.0 Philosophy (Taoism) (m/h) 15- 4.0 Karate (p/h) 14- 6.0 Philosophy (Buddhist) (m/h) 15- 0.5 Knee Strike (ma/a) 11- 0.5 Photography (m/a) 16- 2.0 Knife (p/e) 11- 1.0 Poisons (m/h) 11- 4.0 Neck Snap (ma/h) 10- 0.5 Psychology (m/h) 14- 0.5 Parachuting (p/e) 11- 0.5 Research (m/a) 13- 0.5 Piloting(Ultra-Light)(p/a)17- 6.0 Savoir-Faire (Dojo)(m/e) 13- 0.5 Powerboat 14- 1.0 Savoir-Faire (Military) (m/e) 12- 1.0 Riposte (Karate) (ma/h) 15- 1.0 Savoir-Faire (Police) (m/e) 11- 1.0 Running (p/h) 12- 0.5 Scrounging (m/e) 14- 1.0 Shin Kick (ma/a) 12- 0.5 Sex Appeal (m/a[HT]) 14- 2.0 Short Staff (p/h) 12- 1.0 Shadowing (m/a) 13- 0.5 Shortsword (p/a) 11- 0.5 Sign Language (m/a) 12- 0.5 Skiing (p/h) 10- 0.5 Strategy (m/h) 14- 0.5 Speed-Load(Magazine)(p/e) 13- 1.0 Streetwise (m/a) 13- 0.5 Stamp Kick (ma/a) 11- 0.5 Survival (Arctic) (m/a) 15- 2.0 Stealth (p/a) 11- 0.5 Survival (Mountains)(m/a) 14- 0.5 Swimming (p/e) 12- 1.0 Survival (Woodlands) (m/a) 12- 0.5 Throwing (p/h) 13- 4.0 Tactics (m/h) 14- 1.0 Whip (p/a) 12- 0.5 Telegraphy (m/e) 14- 1.0 Wrestling (p/a) 12- 1.0 Tracking (m/a) 11- 0.5 Traps (m/a) Points 140 Attributes Included Packages 145 Advantages ----------------- -125 Disadvantages Bando (Burmese Martial Art) -2 Quirks US Marshals 136 Skills 294 Total | |||||
Notes Wife: Jessica [deceased], son: AJ jr. [deceased] Andrew's father was big in the Air Force, thus after agruing with him for the Umpteenth time about something, Andrew joined the army instead. Kodiak served well and fought hard and while a comfortable living was obtained, he also gained enemies.... Whirlwind was too observant for certain corrupt officers and their sponsors to take. And they tried to take him out of the picture the old fashioned way... High Explosives. Unfortunately for them... Whirlwind had just stepped out back to light the grill when the bomb went off. He was declared dead when searchers counted 3 bodies in the wreckage [unknown to the killer and the local authorities, one of Whirlwind's army friends had stopped by for dinner and had become the 3rd victim]. Whirlwind began a whirlwind escape and tour of the west...the evil forces that tried to be sure, soon found out they had been mistaken about his death and began the Hunt.... On the run from people who may have subverted ANYone he tried to contact (and even on the run He wouldn't consider talking to his father) it took Stratford to bring him in from the cold after the Wendover epsisode. |
GURPS(R) Character Assistant 2.12
Copyright 1995-1997 Armin D. Sykes. All Rights Reserved. |
GURPS is a registered trademark of Steve Jackson Games Incorporated,
used by permission. All rights reserved. | Available for GCA use and Abuse : "Kodiak" Whirlwind's GCA file. |
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