GURPS® Mage the Descension
Name: Chance Harper - Euthanatos
Race:Human (Awakened Magi)Player:Andrew S. Paterson
Description:Goth clothes for a Goth man, he isn't really that pale...the black makes him so by comparision. If he didn't try for a look, he wouldn't stand out in a crowd, even his papertrail fades away... hehehe....
5'8" or so, dark brown or is it black? hair, Medium build.......
       Attributes
  9     ST   Thrust:   1d6-2;  Swing    1d6-1;     Fatigue: 9
 14     DX   Base speed: 6.5;  Move 7;  Dodge: 7-; Swim: 1
 13     IQ   Will:       13-;  Vision/Hearing/Taste/Smell: 13-
 12     HT   Hitpoints:   12;  Fright Check: 15-

 LBS    Encumbrance Level     Move(Yds/Sec)     Quintessence:  2
  18     No Encumbrance            7            Paradox     :  0
  36     Light Encumbrance         6
  54     Medium Encumbrance        5            Karate Parry: 11-
 108     Heavy Encumbrance         4            Knife Parry :  8-
 180     X-Heavy Encumbrance       3

Advantages                                      Disadvantages
   5  Charisma                 -10  Bad Temper
  15  Combat Reflexes           -5  Code of Honor(Close Friends & Companions)
  30  Eidetic Memory           -15  Code of Honor: The Protocols (-3)
  10  High Pain Threshold       -5  Compulsive Behavior
   0  Literacy                  -5  Compulsive Gambling
                                -5  Compulsive Generosity
 Mage Advantages & Spheres     -10  Extravagance
  20  Arcane (+2)              -15  Fanaticism (Duty to the Good Death)
  30  Arete (+2)               -10  Impulsiveness
  30  Avatar (+2)              -10  Intolerance(Stupid People)(-2)
  12  Correspondence           -15  Lecherousness
   0  Dynamic                   -5  Odious Personal Habit (Cynical)
  32  Entropy (+2)             -10  Odious Personal Habit (Fatalism) (-2)
  12  Forces                   -10  Overconfidence
  12  Mind                     -10  Phobia (Flying),Common(-5),Severe(*2)
  12  Prime                    -10  Phobia: Acrophobia (Fear of Heights)
  12  Spirit                   -15  Phobia: Claustrophobia(Fear of Enclosed
      **                                    Spaces)
 (25  Immunity To Delirium)    -10  Reclusive
  (not used in Campaign)       -20  Secret (Mage)
  (total cost goes to 205)     -15  Weirdness Magnet
  (If used)

Quirks: -1  Always wear a hat & never leaves without it (the Indiana
 Jones syndrome); -1  Always wears boots; -1  Laughs evilly; -1 Only
 wears black clothes; -1  Talks to himself


    Physical Skills                         Mental Skills
 13-  2.0  Acrobatics (p/h)             16-  4.0  Acting (m/a)
  8-  2.0  Aggressive Parry (MA/h)      13-  0.5  Area Knowledge(East Coast)
 13-  1.0  Calligraphy (p/a)            14-  1.0  Area Knowledge(USA) (m/e)
 14-  1.0  Close Combat (Knife)(ma/a)   13-  8.0  Arete (S/VH)
 14-  2.0  Dancing (p/a)                12-  1.0  Autohypnosis (m/h)
 14-  2.0  Driving (Automobile)(p/a)    14-  2.0  Bartender (m/a)
 12-  1.0  Erotic Art (p/h)             13-  0.5  Chess (m/e)
 16-  2.0  Fast-Draw (knife)(p/e)       13-  1.0  Criminology (m/a)
 18-  4.0  Feint (Karate) (ma/h)        12-  1.0  Enigmas (m/h)
 13-  2.0  Ground Fighting(Karate)(ma/h)13-  1.0  Fast-Talk (m/a)
 11-  1.0  Hiking (p/a[HT])             14-  1.0  First Aid (m/e)
 15-  8.0  Karate (p/h)                 13-  2.0  Forensics (m/h)
 14-  1.0  Knife (p/e)                  12-  0.5  Fortune telling (m/a)
 15-  2.0  Knife Throwing (p/e)         14-  2.0  Gambling (m/a)
 11-  2.0  Running (p/h[HT])            12-  1.0  Herbalist (m/h)
 14-  2.0  Spin Kick (ma/h)             12-  1.0  Hypnotism (m/h)
 14-  2.0  Sweeping Kick (ma/h)         11-  0.5  Lang (Celtic)
 14-  1.0  Swimming (p/e)                         (Welsh Gaelic)(m/h)
                                        12-  1.0  Lang(Celtic)
                                                  (British Gaelic)(m/h)
                                        13-  0.0  Lang (English)(m/nl)
Included Packages                       12-  0.5  Lang (Latin)(m/a)
Ascension Mage                          14-  1.0  Lucid Dreaming (m/e)
Capoeira                                11-  1.0  Meditation (Cinematic)(m/vh)
Euthanatos                              14-  1.0  Origami (m/e)
                                        13-  1.0  Poetry (m/a)
            Points                      13-  2.0  Sex Appeal (m/a[HT])
        85    Attributes                12-  0.5  Sign Language (m/a)
       232    Advantages                14-  2.0  Teaching (m/a)
      -210    Disadvantages             13-  2.0  Thanatology (m/vh)
        -5    Quirks
        78    Skills  
       180    Total
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Notes
Euthanatos (if such things existed here). An oddly lucky man... he has missed several diasters & terror incidents by supposed bad things happening, that move him before the worst strikes.

Currently bartending (just turned 21 recently) at the Silver Springs bar in SF (and luckly the apartment overhead was empty). Still seeking his brother Random, Chance has had a recent boost in probability with the meeting of Sam Slade FBI [yes descended from that Sam] pre-eminent finder of lost persons.

Chance has also encountered Soo aka Keum-jin Lim aka ???, a hot little Anime style cutie [now purple haired but not for long] a budding mageling with a wicked way cool blonde "spirit guide". (a Spirit Guide Too Wicked for most - did she Kill those people?)

[Is succulent blonde Orianna a powerful Euthanatos Mage? Is that vision of his Good death as Ramiro Valganon - spanish explorer, true?]
And what is the Link he feels when he touches the blade that Lady Soraya made for Keum-jin?
Time to learn more as the blizzard of 1990 continues, trapped at Sam Slade's Maryland estate as the snow flies and the Magick bubbles and Burns


GURPS(R) Character Assistant 2.12
Copyright 1995-1997 Armin D. Sykes. All Rights Reserved.
GURPS is a registered trademark of Steve Jackson Games Incorporated,
used by permission. All rights reserved.
Available for GCA use and Abuse : Chance Harper's GCA file. and Lady Soraya's GCA file

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Innocentia Splendia   -   Azurian Scribe and Scholar of the Arcane - November 26, 2000 CE / 2753 AUC; January 17/Aug 18, 2001 / 2754 AUC
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