30pts. ST 13 Thrust: 1d6 Swing: 2d6 -1 60pts. DX 15 Basic Speed: 7.25 Move: 7 Swim: 1 60pts. IQ 15 Karate Parry: [(2/3 22) + CR] = 15- 45pts. HT 14 Karate Punch: thrust-2 +(1/5 K)= 1d-2+4=1d6+2; Karate Kick: (T+4)=2d6+1 PT Advantages: PT DisAdvantages 10 Ambidextrous -40 Enemy: Organized Crime (Terrorists etc.)9- 15 Combat Reflexes -20 Extremely Hazardous Duty 10 Danger Sense -15 ON the EDGE!!!!(14+ fails Automatically) 5 Double Jointed -10 Bad Temper! 10 High Pain Threshold -5 Intolerance: Criminals 10 Immunity to Disease -5 Compulsive Carousing 4 Language Talent +2 -30 Bloodlust (Self Control roll 5-) 30 Luck: Extrardinary -45 Lecherousness (Self Control Roll 5-) 10 Night Vision -15 Sense of Duty USA/Good Guys/Justice Dept 5 Rapid Healing -10 Phobia: Insects (mild) 45 Sharpshooter -15 Code of Honor 25 Toughness Level 2 -10 Comp Behavior: Patrols while off-duty -15 Sense of Duty: Friends & Family -10 Poverty: Struggling (wealth x 1/2) -20 Reputation -5: Criminals -20 Secret(I can Neither comfirm or deny that) -20 Hunted by the Police/ FBI/ US Marshals -10 Impulsive |
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