30pts. ST 13 Thrust: 1d6 Swing: 2d6 -1
60pts. DX 15 Basic Speed: 7.25 Move: 7 Swim: 1
60pts. IQ 15 Karate Parry: [(2/3 22) + CR] = 15-
45pts. HT 14 Karate Punch: thrust-2 +(1/5 K)= 1d-2+4=1d6+2;
Karate Kick: (T+4)=2d6+1
PT Advantages: PT DisAdvantages
10 Ambidextrous -40 Enemy: Organized Crime (Terrorists etc.)9-
15 Combat Reflexes -20 Extremely Hazardous Duty
10 Danger Sense -15 ON the EDGE!!!!(14+ fails Automatically)
5 Double Jointed -10 Bad Temper!
10 High Pain Threshold -5 Intolerance: Criminals
10 Immunity to Disease -5 Compulsive Carousing
4 Language Talent +2 -30 Bloodlust (Self Control roll 5-)
30 Luck: Extrardinary -45 Lecherousness (Self Control Roll 5-)
10 Night Vision -15 Sense of Duty USA/Good Guys/Justice Dept
5 Rapid Healing -10 Phobia: Insects (mild)
45 Sharpshooter -15 Code of Honor
25 Toughness Level 2 -10 Comp Behavior: Patrols while off-duty
-15 Sense of Duty: Friends & Family
-10 Poverty: Struggling (wealth x 1/2)
-20 Reputation -5: Criminals
-20 Secret(I can Neither comfirm or deny that)
-20 Hunted by the Police/ FBI/ US Marshals
-10 Impulsive
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