Name: | Skulalupala "Skip" Chaser | CHI-Town Bail Bonds Chicago, IL - USA [Justice 89] |
Race: | Human | |
Player: | Dan Alcorn |
Description |
6'4" long haired, clean shaven man of obvious American Indian descent, weighing about 200 lbs - mostly muscle. |
Attributes 12 ST Thrust: 1d6-1; Swing: 1d6+2 15 DX Base Speed: 7; Move: 8; Dodge: 8 12 IQ Sense Rolls: 12-; Will: 12- 13 HT Fatigue: 12; Hit Points: 13; Swim: 1 LBs Encumbrance Level Move/Yds 24 No Encumbrance 8 48 Light Encumbrance 7 Parry (Karate): 11- 72 Medium Encumbrance 6 Block (Tonfa) : 10- 144 Heavy Encumbrance 5 Fright Check : 14- 240 X-Heavy Encumbrance 4 | |
Advantages 15 Combat Reflexes 10 Common Sense 30 Eidetic Memory 10 High Pain Threshold 5 Legal Enforcement Powers 15 Luck 10 Toughness Quirks -1 Always dresses conservatively -1 always loses lighters -1 Congenial -1 Imaginative -1 Likes Redheads -1 Likes to shoot pool -1 Loves junk food -1 Only Newports -1 Quote"Shoot'em if they can't take a joke" -1 Undiscriminating -1 wears Black -1 wears vest | Disadvantages -5 Addiction (Smokes), Addictive: Highly (-5) Costs: $20 or less (-5), Legal (+5) -10 Addiction (Weed), Costs: $21 to $100 (-10) -10 Adrenaline Junkie (-2) -10 Bad Temper -10 Bully -6 Callous -10 Cannot Harm Innocents -5 Code of Honor -10 Curious (-2) -20 Enemy (Catches), Frequency:(9 or less) Size: Group(3 to 5 normals) Size: Single above avg. individual plus an Unknown (-5) -5 Intolerance (Criminals) -5 Light Sleeper -5 Nightmares -10 Overconfidence -5 Reputation (Chi-Town Bully Boy) -2 RCN, Frequency: Always Criminals, Lawyers & Cops -5 Sense of Duty (Chi-Town Bail Bonds) -5 Stubbornness |
Skills | |
---|---|
Physical Skills 14- 2.0 Acrobatics (p/h) 12- 1.0 Carousing (p/a[HT]) 15- 2.0 Climbing (p/a) 16- 4.0 Driving (Jeeps / 4x4s)(p/a) 14- 0.5 Elbow Strike (ma/a) 16- 1.0 Fast-Draw (pistol)(p/e) 18- 2.0 Guns (Pistols)(p/e) 18- 2.0 Guns (Rifle+Shotgun)(p/e) 16- 0.5 Guns (Taser)(p/e) 15- 4.0 Judo (p/h) 15- 4.0 Karate (p/h) 15- 1.0 Knife (p/e) 12- 2.0 Running (p/h[HT]) 15- 1.0 Speed-Load (pistol / clip) (p/e) 14- 1.0 Stealth (p/a) 15- 1.0 Swimming (p/e) 14- 2.0 Tonfa (p/h) Points 130 Attributes 95 Advantages -136 Disadvantages -12 Quirks 102 Skills 180 Total CHI-Town Bail Bonds Sherry Bills Skulalupala "Skip" Chaser Jimi Vegas | Mental Skills 15- 4.0 Administration (m/a) 13- 1.0 Area Knowledge (Chicago land) (m/e) 11- 0.5 Armoury (Guns) (m/a) 13- 6.0 Computer Intrusion (TL7)(m/vh) 14- 2.0 Computer Operation (m/e) 15- 4.0 Criminology (m/a) 14- 4.0 Detect Lies (m/h) 14- 4.0 Diplomacy (m/h) 11- 0.5 Disguise (m/a) 13- 2.0 Electronics Operation (m/a) 16- 4.0 First Aid (m/e) 13- 2.0 Forensics (m/h) 14- 0.5 History(m/h) 13- 2.0 Holdout (m/a) 13- 2.0 Interrogation (m/a) 13- 2.0 Intimidation (m/a) 11- 0.5 Language (Cherokee)(m/a) 12- 0.0 Language (English)(m/nl) 12- 2.0 Law (m/h) 14- 1.5 Law Enforcement (m/a) 11- 1.0 Mathematics (m/h) 13- 2.0 Mechanic (m/a) 12- 2.0 Psychology (m/h) 13- 2.0 Research (m/a) 13- 1.0 Savoir-Faire (M/e) 15- 3.0 Scrounging (m/e) 13- 1.0 Sex Appeal (m/a[HT]) 13- 2.0 Shadowing (m/a) 15- 4.0 Streetwise (m/a) 11- 0.5 Survival (Urban)(m/a) 14- 4.0 Tactics (m/h) 13- 2.0 Teaching (m/a) 12- 1.0 Tracking (m/a) 13- 2.0 Writing (m/a) |
Notes "Skulalupala" was named by his Cherokee grandfather (but what does it mean?). Skip works exclusively for Sherry Bills' Chi-Town Bail Bonds in Chicago and has for the last 6 months. His Legal Enforcement Powers are only in reference to Bail Jumpers - the Bailees sign away almost all of his/her rights under the constitution - thus the amazing powers Bondsmen have. Protective vest worn: TL 7 (1989] Type IIa Armor PD2/ DR 8 (PD1 / DR 2 vs Impaling) ($260 +) [Page 61 GURPS:Cops) (Type II Armor PD 2 / DR 10 weighs more)
[edited by referee May 18, 2002 - then edited by Dan then Tia] |
GURPS� Character Assistant 2.2� b17
Copyright � 1995-1998 Armin D. Sykes. All Rights Reserved. |
Skulalupala's GCA Character data file | GURPS is a registered trademark of Steve Jackson Games Incorporated,
used by permission. All rights reserved. |
Check out the Justice net Archives | Justice '89 World Guidelines | 1986-1987 Season Team Roster AntiCrime Taskforce | 1987-89 Season New Team Members Anti-Crime Taskforce |
Other World Characters | Other Infamous Scum | Seek Out the Immortal Truths.... | The Normal People |
Back to the Vortex | Visit the Wild Wild West | the What's New Page! | Outside Gaming Links page |