Advantages
5 Alertness
5 Animal Empathy
15 Awareness
4 Clerical Investment,
Bonus: +1 to Healing Skills
(+2) (+4)
15 Combat Reflexes
1 Contact
1 Cool (Mundane)
15 Danger Sense
30 Eidetic Memory
15 Empathy
50 Extra Fatigue (Magic Only) (+25)
10 Familiar (Hector), Shapeshifting
(+5), Speech: Mental (+5)
10 High Pain Threshold
10 Immunity to Disease
25 Increased Speed
6 Language Talent (+3)
10 Literacy (TL4 and below)
5 Longevity
15 Luck
60 Magery (Power Investiture) (+6)
5 Rapid Healing
10 Spirit Empathy
10 Toughness
15 Very Fit |
Disadvantages
-15 Duty (to the Land & the
Earth Goddess), Frequency (15 or less)
-30 Enemy ("Christian" Church of Rome),
Frequency: (9 or less)
Size: Medium Group(6 to 20)
Size: Single formidable individual
-15 Enemy (Karll), Frequency: 9 or less
Size: Group(3 to 5 normals)
Size: Single above avg. individual
-10 Overconfidence
-10 Secret (Witch of the Wylding Woods) (-2)
-15 Sense of Duty (to the Goddess) (-3)
-10 Sense of Duty (to the Oppressed) (-2)
-5 Stubbornness
-15 Weirdness Magnet
Points
150 Attributes
347 Advantages
-125 Disadvantages
-5 Quirks
150.5 Skills
306 Spells
823.5 Total
|
Physical Skills
12- 2.0 Acrobatics (p/h)
13- 2.0 Axe/Mace (p/a)
12- 2.0 Bow (p/h)
15- 4.0 Brawling (p/e)
15- 8.0 Broadsword (p/a)
14- 2.0 Carousing (p/a[HT])
13- 2.0 Climbing (p/a)
14- 2.0 Crossbow (p/e)
13- 2.0 Dancing (p/a)
14- 4.0 Flight (p/a)
16- 8.0 Knife (p/e)
18- 2.0 Riding (Horses)(p/a)++
13- 1.0 Shield (p/e)
15- 4.0 Spell Throwing
(curse Missile)(p/e)
15- 12.0 Staff (p/h)
14- 2.0 Swimming (p/e)
-* modified by Power Investiture
(Witch Craft)[Gaian faith]
+* Empathy Bonus
++ Animal empathy bonus
-- one just has to find the right
teachers
Other Soul Links
Younger Mathin Youth again
Seth Collins Trouble shooter
"Willow" Bernhardt - Dark Witch
Destiny "Star" Rodriguez Brown
- Med & reluctant magic student
| Mental Skills
17- 4.0 Acting (m/a)
20- 4.0 Animal Handling (m/h)++
15- 1.0 Area Knowledge
(England) (m/e)
18- 4.0 Area Knowledge
(Wylding Woods)(m/e)
15- 2.0 Bard (m/a)
16- 4.0 Botany (m/h)
18- 4.0 Cooking (m/e)
14- 0.5 Ciphering (m/e)
21- 5.0 Detect Lies (m/h)+*
15- 3.0 Diagnosis (m/h)
19- 3.0 Exorcism (m/h)-*
16- 3.0 Fast-Talk (m/a)
17- 2.0 First Aid (m/e)
16- 2.5 Fortune telling(m/a)
15- 6.0 Herbary (m/vh)
14- 2.0 History (m/h)
14- 2.0 Illusion Art(m/h)
16- 1.0 Language (British Gaelic)(m/h)
18- 1.0 Language (Common)(m/e)
17- 1.0 Language (French)(m/a)
17- 1.0 Language (Greek)(m/a)
17- 1.0 Language (Latin)(m/a)
17- 0.0 Language (Old English)(m/nl)
16- 1.0 Language (Suloise)(m/h)--
17- 1.0 Language (Wolf) (m/a)--
14- 0.5 Lucid Dreaming (m/e)
14- 4.0 Meditation (m/vh)
17- 4.0 Occultism (m/a)
15- 3.0 Physician(TL 3) (m/h)
15- 2.5 Poisons (m/h)
16- 4.0 Sacrifice (m/h)
09- 0.0 Streetwise (m/a)
13- 2.0 Surgery (m/h)
14- 2.0 Tactics (m/h)
13- 0.5 Teaching (m/a)
18- 1.0 Thaumatology (m/vh)-*
19- 1.0 Theology (m/h)-*
14- 1.0 Traps (m/a)
Back to the Top / Back to the Vortex / Main page
|
Spells
19- 1.0 Accuracy
19- 1.0 Acid Ball
19- 1.0 Alter Body
20- 2.0 Alter Visage
19- 1.0 Alter Voice
19- 1.0 Amulet
19- 1.0 Analyze Magic
19- 1.0 Ancient History
18- 1.0 Animation
19- 1.0 Apportation
19- 1.0 Armor
18- 1.0 Astral Vision
19- 1.0 Aura
19- 1.0 Awaken
20- 2.0 Ball of Lightning
19- 1.0 Bane
19- 1.0 Banish
19- 1.0 Banquet
19- 1.0 Beast Possession
19- 1.0 Beast Speech
19- 1.0 Beast Summoning
19- 1.0 Beast-Soother
19- 1.0 Bless
19- 1.0 Bless Plants
19- 1.0 Blur
19- 1.0 Body of Air
18- 1.0 Body of Shadow
19- 1.0 Body-Reading
19- 1.0 Borrow Language
19- 1.0 Bravery
19- 1.0 Breathe Water
18- 1.0 Charge Powerstone
19- 1.0 Charm
19- 1.0 Clean
19- 1.0 Clouds
19- 1.0 Clumsiness
19- 1.0 Cold
19- 1.0 Colors
19- 1.0 Compel Truth
19- 1.0 Complex Illusion
19- 1.0 Conceal Magic
19- 1.0 Continual Light
21- 4.0 Control Zombie
19- 1.0 Cook
19- 1.0 Counterspell
19- 1.0 Create Acid
19- 1.0 Create Air
19- 1.0 Create Animal
19- 1.0 Create Earth
19- 1.0 Create Fire
18- 1.0 Create Object
19- 1.0 Create Water
19- 1.0 Crystal Ball
19- 1.0 Cure Disease
18- 1.0 Cure Insanity
19- 1.0 Curse
21- 4.0 Curse-Missile
19- 1.0 Darkness
19- 1.0 Daze
19- 1.0 Death Vision
19- 1.0 Decay
19- 1.0 Deflect Missile
19- 1.0 Destroy Water
19- 1.0 Detect Magic
19- 1.0 Detect Poison
19- 1.0 Dexterity
19- 1.0 Dispel Magic
19- 1.0 Divination
18- 1.0 Doppelganger
19- 1.0 Dream Projection
20- 2.0 Dream Sending
20- 2.0 Dream Viewing
19- 1.0 Earth to Air
19- 1.0 Earth to Stone
19- 1.0 Echoes of the Past
19- 1.0 Emotion Control
21- 8.0 Enchant
18- 1.0 Enslave
19- 1.0 Essential Water
19- 1.0 Exorcism
19- 1.0 Extinguish Fire
19- 1.0 False Aura
19- 1.0 Fear
19- 1.0 Ferment
19- 1.0 Find Weakness
19- 1.0 Flesh to Stone
18- 1.0 Flight
19- 1.0 Foolishness
19- 1.0 Forest Warning
19- 1.0 Forgetfulness
19- 1.0 Frost
18- 1.0 Gift of Tongues
19- 1.0 Glow
18- 1.0 Golem
18- 1.0 Great Geas
19- 1.0 Great Ward
19- 1.0 Hail
19- 1.0 Hallucination
18- 1.0 Halt Aging
19- 1.0 Haste
18- 1.0 Hawk Flight
19- 1.0 Hawk Vision
19- 1.0 Heal Plant
19- 1.0 Heat
19- 1.0 Hex
19- 1.0 Hide Path
19- 1.0 Hideaway
19- 1.0 Homunculus
19- 1.0 Hush
19- 1.0 Identify Plant
19- 1.0 Identify Spell
19- 1.0 Ignite Fire
19- 1.0 Illusion Disguise
19- 1.0 Illusion Shell
19- 1.0 Images of the Past
19- 1.0 Infravision
18- 1.0 Instant Neutralize Poison
18- 1.0 Instant Regeneration
19- 1.0 Invisibility
19- 1.0 Itch
19- 1.0 Keen Eyes
19- 1.0 Know Illusion
19- 1.0 Lend Health
19- 1.0 Lend Language
19- 1.0 Lend Skill
19- 1.0 Lend Spell
19- 1.0 Lend Strength
19- 2.0 Lesser Geas
19- 1.0 Levitation
|
Spells
19- 1.0 Light
19- 1.0 Lighten
19- 1.0 Lightning
19- 1.0 Limit
19- 1.0 Loyal Sword
19- 1.0 Loyalty
19- 1.0 Madness
19- 1.0 Mage Sense
19- 1.0 Mage-Stealth
19- 1.0 Magic Resistance
21- 8.0 Major Healing
19- 1.0 Mammal Control
19- 1.0 Materialize
19- 1.0 Might
19- 1.0 Mind-Reading
18- 1.0 Mind-Search
19- 1.0 Mind-Sending
19- 1.0 Minor Healing
19- 1.0 Mirror
19- 1.0 Missile Shield
19- 1.0 Monk's Banquet
19- 1.0 Mystic Mist
19- 1.0 Name
19- 1.0 Neutralize Poison
19- 1.0 No-Smell
19- 1.0 Odor
19- 1.0 Pain
19- 1.0 Pentagram
19- 1.0 Perfect Illusion
19- 2.0 Permanent Shapeshifting
19- 1.0 Planar Summons
18- 1.0 Plane Shift
19- 1.0 Plant Control
19- 1.0 Plant Growth
19- 1.0 Plant Sense
18- 1.0 Possession
19- 1.0 Powerstone
19- 1.0 Puissance
19- 1.0 Purify Air
19- 1.0 Purify Food
19- 1.0 Purify Water
19- 1.0 Quick-Draw
19- 1.0 Rain
21- 4.0 Recover Strength
18- 1.0 Reflect Gaze
18- 1.0 Regeneration
19- 1.0 Rejoin
19- 1.0 Relieve Madness
19- 1.0 Remove Curse
19- 1.0 Repair
19- 1.0 Repel Spirits
19- 1.0 Reptile Control
19- 1.0 Resist Acid
19- 1.0 Resist Fire
19- 1.0 Resist Pain
19- 2.0 Restoration
19- 1.0 Restore
19- 1.0 Restore Memory
19- 1.0 Restore Sight
19- 1.0 Reverse Missiles
19- 1.0 Rider Within
20- 4.0 Sacrifice
19- 1.0 Scryguard
19- 1.0 See Invisible
19- 1.0 See Secrets
19- 1.0 Seek Earth
19- 1.0 Seek Magic
19- 1.0 Seek Plant
19- 1.0 Seek Water
19- 1.0 Seeker
19- 1.0 Sense Danger
19- 1.0 Sense Emotion
19- 1.0 Sense Foes
19- 1.0 Sense Life
19- 1.0 Sense Spirit
19- 1.0 Shape Air
19- 1.0 Shape Darkness
19- 1.0 Shape Earth
19- 1.0 Shape Fire
19- 1.0 Shape Plant
19- 1.0 Shape Water
20- 4.0 Shapeshift Others (frog)
18- 1.0 Shapeshifting (______)
18- 1.0 Shapeshifting (Cat)
19- 2.0 Shapeshifting (frog)
19- 2.0 Shapeshifting (Owl)
19- 2.0 Shapeshifting (Raven)
20- 4.0 Shapeshifting (Wolf)
20- 2.0 Silence
19- 1.0 Simple Illusion
18- 1.0 Simulacrum
21- 4.0 Sleep
19- 1.0 Snow
19- 1.0 Solidify
19- 1.0 Soul Rider
19- 1.0 Sound
19- 1.0 Spasm
19- 1.0 Speed
19- 1.0 Spell Shield
20- 2.0 Staff
19- 1.0 Steal Health
19- 1.0 Steal Strength
19- 1.0 Sterilize
19- 1.0 Stone to Earth
19- 1.0 Stone to Flesh
19- 1.0 Storm
19- 1.0 Strike Blind
19- 1.0 Suggestion
19- 1.0 Summon Spirit
21- 4.0 Sunbolt
19- 1.0 Sunlight
19- 1.0 Talisman
19- 1.0 Tangle Growth
18- 1.0 Telepathy
19- 1.0 Test Food
19- 1.0 Truthsayer
20- 2.0 Turn Spirit
19- 1.0 Turn Zombie
19- 1.0 Voices
19- 1.0 Walk Through Plants
19- 1.0 Ward
19- 1.0 Water Jet
19- 1.0 Water to Wine
19- 1.0 Weaken
19- 1.0 Windstorm
19- 1.0 Wisdom
19- 1.0 Wizard Eye
19- 1.0 Zombie
|
- Notes
- She may be an elder of her church now, but she was a warrior once and
still has the strength and skill to wield a blade. [and a sword on the
wall incase].
- Setting: England in the 7th / 8th Century... she is the mysterious
Witch of the Wylding Woods. The woods are between two holdings with
nobles striving for control, as the Church of Rome tries to control
them and weed out the remnants of the old ways.
| |