| Name: | Anthony Generro |
|---|---|
| Race: | Human |
| Player: | Ronald Holland |
| Description: | Dark Hair, grey eyes standing 5'10" and a healthy 180 lbs of muscle (mainly). He walks with a slight limp due to an earlier injury involving an automobile transmission [attached to the car still] being dropped before he could scoot out from underneath it (the man who did it still lives because he grew up to be a crooked Chicago cop, untouchable unless he crosses the line Now). This is him approximately 1927 or 1928, selling drugs [Jazzz Powder] in the Chicago region out of the Black Cat nightclub. |
Attributes
12 ST Thrust: 1d6-1; Swing: 1d6+2
14 DX Base Speed: 6.75, Move: 5, Dodge: 7
13 IQ Will: 16- ; Vision/Hearing/Taste / Smell: 13-
13 HT Hitpoints: 18
Fright Check: 18-
LBS Encumbrance Level Move/Yds
24 No Encumbrance 5 Brawling Parry: 11-
48 Light Encumbrance 4
72 Medium Encumbrance 3
144 Heavy Encumbrance 2
240 X-Heavy Encumbrance 1 | |
Advantages15 Appearance:Handsome 15 Combat Reflexes 5 Double-Jointed 25 Extra Hit Points (+5) 10 High Pain Threshold 0 Literacy 30 Luck (+2) 10 Status (+3) 12 Strong Will (+3) 20 Wealth: Wealthy (x5) Mobster Contacts 1929 version of Simon Sanatuchi 1935 version of Simon Sanatuchi Antonio "the Iceman" Santelli Cuban Head Luciano Santelli Victor Generro Teacher & writer |
Disadvantages
- 6 Callous
-10 Curious (-2)
-10 Enemy (Other Mobsters),
Freq (6 or less) Size:
Medium Group(6 to 20)
-10 Enemy (Personal),
Freq (6 or less)
Medium Group(6 to 20)
- 5 Monitored (Capone Mob),
Freq (6 or less) Friendly,
Large Group(20 to 1000)
-10 Overconfidence
- 5 Reduced Move (Missing 1/2 left foot)
-15 Sadism
Quirks
-1 Likes to watch torture
-1 Loves to be the big shot
-1 Samples the pretty help,
flaunting it, in the face
of his "Gun Moll" |
| PULP - Ice Age Era page / Anthony Generro's GCA file. / Back to the Top / Back to the Vortex / Main page | |
| Skills | |
|---|---|
Physical Skills
14- 1.0 Brawling (p/e)
12- 0.0 Climbing (p/a)
12- 0.5 Driving (Auto)(p/a)
14- 0.5 Escape (p/h)
16- 1.0 Guns (Pistol)(p/e)
15- 0.5 Guns (Rifle)(p/e)
15- 0.5 Guns (Shotgun)(p/e)
15- 0.5 Guns (SMG)(p/e)
14- 2.0 Stealth(p/a)
Points
125 Attributes
142 Advantages
-71 Disadvantages
-3 Quirks
31 Skills
224 Total |
Mental Skills17- 2.0 Administration (m/a) 15- 4.0 Area Know (Chicago)(m/e) 12- 0.5 Area Know (Cuba)(m/e) 13- 1.0 Area Know (Illinois)(m/e) 13- 1.0 Area Know (USA)(m/e) 11- 0.5 Criminology(m/a) 13- 2.0 Disguise (m/a) 10- 0.5 Economics (m/h) 16- 1.0 Fast-Talk (m/a) 13- 2.0 Holdout (m/a) 13- 0.0 Lang (English)(M/NL) 11- 0.5 Lang (Italian)(m/a) 13- 2.0 Lockpicking (m/a) 14- 0.5 Mechanic (m/a) 14- 4.0 Safecracking (m/a) 19- 0.5 Savoir-Faire (m/e) 11- 0.5 Shadowing (m/a) 17- 2.0 Streetwise (m/a) |
| Notes: Injury to foot: 1/2 missing - toes/front part, of left foot. Anthony does wear a built up left shoe, but still suffers a movement penalty when walking. [Campaign Intro: page 61 ICE age notes, Aug 24 1924] | |
| Generro's GCA file / PULP - ICE Age Era page / Back to the Top / Back to the Vortex / Main page | |
|
GURPS(R) Character Assistant 2.12
Copyright 1995-1997 Armin D. Sykes. All Rights Reserved. |
GURPS is a registered trademark of Steve Jackson Games Incorporated,
used by permission. All rights reserved. | Available for GCA use and Abuse: Anthony Generro's GCA file. |
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