Name: Blake Wolf aka   "Trigger"  aka his nom dejure
Race: Human Central European caucasion Male
Player:Carl Frank Cabanas IV
Description:6' tall, 185 Lbs Brown hair, smooth features and skin. Apparent age: 25 [Blood Type O+]
              Attributes
   13   ST  Thrust: 1d6,    Swing: 2d6-1
   15   DX  Base Speed: 7,  Move: 8,  Dodge: 8-
   12   IQ  Will: 12-, Vision: 17-, Hearing: 15-,  Taste/Smell: 16-
   13   HT  Fatigue: 13,    Hit Points: 13,  Swim: 1
             Fright Check: 14-

Weight(Lbs)  Encumbrance Level    Move (Yds)
     26     No Encumbrance          8
     52     Light Encumbrance       7
     78     Medium Encumbrance      6
    156     Heavy Encumbrance       5
    260     X-Heavy Encumbrance     4

       Advantages                        Disadvantages
  2  Acute Hearing              -10  Bad Temper
  4  Acute Taste & Smell (+2)   -10  Bloodlust
  6  Acute Vision (+3)          -10  Bully
 10  Alertness (+2)              -5  Code of Honor (Pirates)
 10  Ambidexterity              -15  Curious
  5  Appearance: Attractive     -50  Enemy
 15  Combat Reflexes            -20  Extremely Hazardous Duty
 10  Common Sense               -10  Flashbacks
 15  Danger Sense               -15  Glory Hound
  5  Fit                        -15  Greed
 10  Hard to Kill (+2)           -5  Light Sleeper
 10  High Pain Threshold         -5  Nightmares
  5  Rapid Healing               -5  Obsession
  0  USArmyspecopswpn           -15  On the Edge
                                -15  Claustrophobia (Fear of Enclosed Spaces)
                                 -5  Sleepwalker
                                -15  Weirdness Magnet
         Quirks:
 -1  Chauvinistic         -1  Delusion (It's going to be just like on TV)
 -1  Distractible         -1  Dreamer        -1  Imaginative
 -1  Never Drinks Alone   -1  Proud          -1  Responsive
 -1  Smokes to annoy others, doesn't care otherwise
 -1  Thinks He's a Comedian When Drunk

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                                  Skills
  Physical                                                Mental
 13-  1.0  Acrobatics (p/h)                 13-  4.0  Acting (m/a)
 12-  0.0  Arm or Wrist Lock (ma/a)         11-  1.0  Administration (m/a)
 12-  0.0  Back Kick (ma/a)                 10-  1.0  Animal Handling (m/h)
 15-  2.0  Boxing (p/a)                     12-  1.0  Area Knowledge
 16-  2.0  Brawling (p/e)                   11-  1.0  Armoury (Guns)
 10-  0.0  Choke Hold (ma/h)                14-  4.0  Camouflage (m/e)
 15-  2.0  Climbing (p/a)                   14-  4.0  Computer Operation (m/e)
 15-  2.0  Dancing (p/a)                    13-  4.0  Demolition (m/a)
 15-  0.0  Disarming (ma/h)                 12-  4.0  Electronics(Surveill Eq)(m/h)
 14-  1.0  Driving (Tracked Vehicles)(p/a)  13-  4.0  Electronics Op.(S.E.) (m/a)
 16-  4.0  Driving (Wheeled Vehicles)(p/a)  13-  4.0  Electronics Op.
 13-  0.0  Elbow Strike (ma/a)                       (Communication)(m/a)
 16-  1.0  Fast-Draw (Handgun)(p/e)         11-  2.0  Engineer (Combat) (m/h)
 16-  1.0  Fast-Draw (Knife) (p/e)          13-  4.0  Fast-Talk (m/a)
 16-  1.0  Fast-Draw (Rifle) (p/e)          14-  4.0  First Aid (m/e)
 16-  1.0  Fast-Draw (Shotgun) (p/e)        12-  1.0  Fishing (m/e)
 16-  1.0  Fast-Draw (SMG) (p/e)            12-  2.0  Forward Observer (m/a)
 15-  0.5  Fast-Draw (Sword) (p/e)          12-  4.0  Intelligence Analysis (m/h)
 15-  0.0  Feint (Karate) (ma/h)            12-  2.0  Interrogation (m/a)
 16-  0.0  Feint (Katana) (ma/h)            15-  4.0  Language (English) (M/NL)
 15-  0.0  Feint (Knife) (ma/h)             11-  1.0  Leadership (m/a)
 16-  1.0  Gunner (P/a)                     10-  0.5  Lockpicking (m/a)
 17-  1.0  Guns (Anti-Armor Infant.Wpn)(p/e)10-  1.0  Mathematics (m/h)
 17-  1.0  Guns (Assault Rifle) (p/e)       11-  1.0  Mechanic (m/a)
 17-  1.0  Guns (Grenade Launcher) (p/e)    13-  4.0  No-Landing Extraction (m/a)
 17-  1.0  Guns (Machine Gun) (p/e)         13-  4.0  NBC Warfare (m/a)
 17-  1.0  Guns (Pistol) (p/e)              10-  0.5  Photography (m/a)
 17-  1.0  Guns (Rifle) (p/e)               10-  0.5  Research (m/a)
 17-  1.0  Guns (Shotgun) (p/e)             12-  1.0  Savoir-Faire (Military)(m/e)
 17-  1.0  Guns (SMG) (p/e)                 14-  4.0  Scrounging (m/e)
 17-  1.0  Guns (Sniper Rifle) (p/e)        13-  4.0  Streetwise (m/a)
  9-  0.0  Head Butt (in style) (ma/a)      11-  1.0  Surveying (m/a)
 12-  0.5  Judo (p/h)                       12-  2.0  Survival (Desert)(m/a)
 12-  0.0  Jump Kick (ma/h)                 13-  4.0  Survival (Jungle) (m/a)
 15-  1.0  Jumping  (p/e)                   14-  5.5  Survival (Mountain) (m/a)
 15-  4.0  Karate (p/h)                     12-  2.0  Survival (Urban) (m/a)
 16-  4.0  Katana (p/h)                     14-  8.0  Tactics (m/h)
 14-  0.0  Kicking (ma/h)                   13-  4.0  Teaching (m/a)
 15-  0.0  Knee Strike (ma/a)               12-  2.0  Tracking (m/a)
 15-  1.0  Knife (p/e)                      12-  3.0  Traps (m/a)
 15-  1.0  Knife Throwing (p/e)
 13-  4.0  Lifting (P/h)(ST)                               Points
 17-  4.0  Motorcycle (p/e)                      140    Attributes
 14-  0.5  Parachuting (p/e)                     107    Advantages
 13-  0.0  Roundhouse Punch (ma/a)              -225    Disadvantages
 10-  0.5  Running (p/h)(HT)                     -10    Quirks
 12-  0.5  Sleight of Hand (p/h)                163    Skills     
 15-  1.0  Speed-Load (Guns/Heavy)(p/e)         175    Total
 13-  0.0  Spin Kick (ma/h)
 15-  2.0  Stealth (p/a)
 13-  0.0  Sweeping Kick (ma/h)                       Included Packages: 
 14-  0.5  Swimming (p/e)                        U.S. Army Special Forces WPN
 15-  1.0  Thrown Weapon (Hand Grenade)(p/e)
More Scum than one can shake a stick at:
  • NEO - Computer Intruder
  • Griffon - Red Haired Babelicious piece
  • Knuckles - Pyschotic Underground Gladiator
  • Street Doc - Another Red Headed Cutie - Doctor
Notes
Left the Army under a cloud, and now sells his services to the highest bidder.
[character creation date: April 16, 2000 for Justice89 campaign - Oct 1989]

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GURPS(R) Character Assistant 2.12
Copyright 1995-1997 Armin D. Sykes. All Rights Reserved.
 the Justice89 Campaign is run by me, and I give permission for me to use my Characters and names from the campaign here *g* (and yes all player characters are here with permission & by the suggestion of the player). GURPS is a registered trademark of Steve Jackson Games Incorporated, used by permission. All rights reserved.

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Recorded April 23, 2753 AUC.... Pax Roma....
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