Dr. Henry "Indiana" Jones, Jr.

Name:Dr. Henry "Indiana" Jones, Jr. - 1935 version
Race: Human
Player: NPC (Referee: Innocentia Splendia)
Description:morphing from actor Sean Patrick Flanery [1919] to Harrison Ford [1936]
           Attributes
  13   ST  Thrust: 1 d6;  Swing: 2d6-1
  16   DX  Base Speed: 7.25; Move: 7;  Dodge: 8-
  13   IQ  Will: 13-;  Sense Rolls: 13-
  13   HT  Fatigue: 13, Hit Points: 13

  LBs   Encumbrance Level   Move/Yards
   26   No Encumbrance          7     Fright Check  : 15-
   52   Light Encumbrance       6     Brawling Parry: 13-
   78   Medium Encumbrance      5
  156   Heavy Encumbrance       4
  260   X-Heavy Encumbrance     3
Advantages
   5  Appearance: Attractive
  15  Combat Reflexes
  12  Contact (Simon Sanatuchi)
      Business Contact:
      Effective Skill 18-
      Freq: (6 or less)
      Reliability: Usually
      Street Contact: Major Figure
   4  Contact (Museum),
      Business Contact:
      Effective Skill 15-
      Reliability: Usually (*2)
  12  Contact (Sallah)
      Business Contact:
      Effective Skill 15-
      Frequency:(9 or less)
      Reliability: Completely
      Street Contact: Connected
   5  Doctorate in Archaeology
  30  Eidetic Memory
  10  High Pain Threshold
   4  Language Talent +2
   0  Literacy
   5  Longevity
  30  Luck (+2)
   5  Reputation (Expert
      Treasure Hunter)(+3 RCN),
      Freq: Always
      Museum Owners, Scholars
  15  Serendipity
   5  Status (+2)
Disadvantages
 -15  Curious (-3)
 -13  Enemy (Nazis),
      Freq: (6 or less)
      Medium Group(6 to 20)
      Single above avg. individual
 -15  Enemy (Other Treasure
      Hunters), Freq:(9 or less)
      Group(3 to 5 normals)
      Single above avg. individual
  -5  Enemy (Rene Belloq)
      Freq: (9 or less)
      Single above avg. individual
 -10  Impulsiveness
 -10  Phobia (Fear of Snakes)
 -10  Unluckiness
 -15  Weirdness Magnet

        Quirks
  -1  always the Hat
  -1  Bad at landing planes
  -1  Easier to face Jungle
      than clamoring students
  -1  the constant Whip use
      in the field
PULP - Ice Age Era page / Dr Jones's GCA file./ Back to the Top / Back to the Vortex / Main page
SKILLS
Physical Skills
  13-  0.5  Acrobatics (p/h)
  14-  0.5  Boating (p/a)
  13-  0.5  Bow (p/h)
  19-  8.0  Brawling (p/e)
  16-  2.0  Climbing (p/a)
  14-  0.5  Driving (Auto)(p/a)
  14-  0.5  Driving (trucks)(p/a)
  16-  0.5  Fast-Draw (pistol)(p/e)
  16-  0.5  Fast-Draw (Whip)(p/e)
  18-  1.0  Guns (Pistol)(p/e)
  17-  0.5  Guns (Rifle)(p/e)
  17-  0.5  Guns (Shotgun)(p/e)
  16-  1.0  Knife (p/e)
  16-  2.0  Main-Gauche(p/a)
  15-  0.5  Motorcycle(p/e)
  14-  0.5  Piloting (light
             prop)(p/a)
  14-  0.5  Riding (Camels)(p/a)
  14-  0.5  Riding (Horses)(p/a)
  16-  2.0  Stealth (p/a)
  16-  1.0  Swimming (p/e)
  14-  1.0  Throwing (p/h)
  17-  4.0  Whip(p/a)

 Languages Spoken by Dr Jones
  15-  0.5  Lang (Ancient
               German)(m/a)
  15-  0.5  Lang (Ancient
               Greek)(m/a)
  15-  0.5  Lang (Arabic)(m/a)
  15-  0.5  Lang (Aramaic)(m/a)
  15-  0.5  Lang (Basque)(m/a)
  15-  0.5  Lang (Berber)(m/a)
  14-  0.5  Lang (British
               Gaelic)(m/h)
  15-  0.5  Lang (Burmese)(m/a)
  16-  1.0  Lang (Cantonese)(m/a)
  15-  0.5  Lang (Celtic)(m/a)
  15-  0.5  Lang (Czech)(m/a)
  15-  0.5  Lang (Egyptian
               Demotic)(m/a)
  14-  0.5  Lang (Egyptian
               Hieroglyphic)(m/h)
  17-  0.5  Lang (English)(M/NL)
  15-  0.5  Lang (Farsi)(m/a)
  15-  0.5  Lang (Foreign 1)(m/a)
  15-  0.5  Lang (Foreign 2)(m/a)
  15-  0.5  Lang (French)(m/a)
  16-  1.0  Lang (German)(m/a)
  15-  0.5  Lang (Greek)(m/a)
  15-  0.5  Lang (Hebrew)(m/a)
  15-  0.5  Lang (Hindi)(m/a)
  15-  0.5  Lang (Hittitian)(m/a)
  15-  0.5  Lang (Hsiang)(m/a)
  14-  0.5  Lang (Hungarian)(m/h)
  15-  0.5  Lang (Italian)(m/a)
  15-  0.5  Lang (Japanese)(m/a)
  15-  0.5  Lang (Korean)(m/a)
  16-  1.0  Lang (Latin)(m/a)
  15-  0.5  Lang (Mandarim
             (River))(m/a)
  15-  0.5  Lang (Mandarim
             (Southwestern))(m/a)
  15-  0.5  Lang (Persian)(m/a)
  15-  0.5  Lang (Romany)(m/a)
  15-  0.5  Lang (Russian)(m/a)
  13-  0.5  Lang (Sanskrit)(m/vh)
  16-  0.5  Lang (Spanish)(m/e)
  15-  0.5  Lang (Thai)(m/a)
  15-  0.5  Lang (Tibetan)(m/a)
  15-  0.5  Lang (Uighur)(m/a)
  14-  0.5  Lang (Welsh)(m/h)
  15-  0.5  Lang (Yiddish)(m/a)

Mental Skills
  13-  0.5  Acting(m/a)
  15-  1.0  Administration (m/a)
  11-  0.5  Animal Handling (m/h)
  12-  1.0  Anthropology (m/h)
  11-  0.5  Appreciate Beauty(m/vh)
  16-  5.0  Archaeology (m/h)
  13-  0.5  Area Know (Chicago)(m/e)
  14-  1.0  Area Know (Major Dig
            Sites in World)(m/e)
  13-  0.5  Area Know (Middle
               East)(m/e)
  11-  0.5  Area Know (New
               York City)(m/e)
  13-  0.5  Area Know (Paris)(m/e)
  13-  0.5  Area Know (USA)(m/e)
  12-  0.5  Armoury (Guns) (m/a)
  12-  0.5  Aviation (TL 6) (m/a)
  14-  2.0  Culture Lore(Asia)(m/a)
  12-  0.5  Culture Lore(Europe)(m/a)
  12-  0.5  Culture Lore(Indian)(m/a)
  12-  0.5  Diplomacy (m/h)
  12-  0.5  Disguise (m/a)
  14-  1.0  Fast-Talk (m/a)
  13-  0.5  First Aid (m/e)
  12-  0.5  Gambling (m/a)
  14-  3.0  History (m/h)
  11-  1.0  History (Esoteric)(m/h)
  11-  0.5  Law (m/h)
  13-  1.0  Linguistics(m/vh)
  13-  2.0  Literature (m/h)
  13-  1.0  Merchant (m/a)
  12-  1.0  Naturalist (m/h)
  11-  0.5  Navigation (m/h)
  16-  4.0  Occultism (m/a)
  12-  0.5  Orienteering(m/a)
  11-  0.5  Picture-Writing(M/h)
  13-  1.0  Pro Skill
            Smuggling(m/a)
  12-  1.0  Rituals and
             Ceremonies(m/h)
  12-  0.5  Sailor (TL 6,7)(m/a)
  16-  0.0  Savoir-Faire (m/e)
  13-  0.5  Scrounging (m/e)
  13-  0.5  Sex Appeal (m/a[HT])
  12-  0.0  Shadowing (m/a)
  13-  0.5  Streetwise (m/a)
  13-  1.0  Survival(Desert)(m/a)
  13-  1.0  Survival(Jungle)(m/a)
  12-  0.5  Survival(Mountains)(m/a)
  12-  0.5  Survival(Urban)(m/a)
  12-  0.5  Survival(Woodlands)(m/a)
  12-  1.0  Tactics (m/h)
  13-  0.5  Teaching (m/a)
  12-  0.5  Teamster (m/a)
  11-  0.5  Theology (m/h)
  12-  0.5  Writing (m/a)

        Points
       170   Attributes
       157   Advantages
       -93   Disadvantages
        -4   Quirks
        97   Skills  
       327   Total

   Mobster Contacts
 1929 version of Simon Sanatuchi
 1935 version of Simon Sanatuchi
 Antonio "the Iceman" Santelli
 Cuban Head  Luciano Santelli
 Anthony Generro Chicago Mob Lt
   and Club owner.

Notes:
A version of Indiana Jones - starting from a Matt Korth HERO version that was altered by others on Red October BBS [D. James Wiebe, Bob Greenwade] and then translated from HERO to GURPS using the guidelines from Roleplayer #21 article on conversion with extra tidbits of languages and skills that seemed reasonable to me when typing. Cinematic, but he is supposed to be....

The character of "Indiana" Jones is of course © Copyrighted and ® Trademarked by LucasFilm, Inc. This usage is not meant to infringe upon any rights of George Lucas and Lucasfilm, Inc.

PULP - Ice Age Era page / Dr Jones's GCA file./ Back to the Top / Back to the Vortex / Main page

GURPS(R) Character Assistant 2.12
Copyright 1995-1997 Armin D. Sykes. All Rights Reserved.
GURPS is a registered trademark of Steve Jackson Games Incorporated,
used by permission. All rights reserved.
Available for GCA use and Abuse: Dr Jones's GCA file.

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Innocentia Splendia   -   Azurian Scribe and Scholar of the Arcane - Feb 21, 2001 CE / 2754 AUC
[http://members.fortunecity.com/azurian/dr_jones_hero.html]
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