GURPS Deadlands
     Name:     Mira Inez Boyle wanna be gambler & runaway
     Race:     Human          Player:     Innocentia Splendia

     Attributes
10   ST    Thrust: 1d6-2; Swing: 1d6
14   DX    Base Speed: 7.5, Move: 7; Dodge: 7-
14   IQ    Vision/Tast/Hearing/Smell 15-
13   HT    Will: 15-, Fatigue: 9; Hit points: 13, Swim: 1

 LBs  Encumbrance Level     Move/Yds
 20   No Encumbrance           7      Fright Check:  15-
 40   Light Encumbrance        6     Parry (Brawling): 9-
 60   Medium Encumbrance       5     Parry (Knife): 6-
120   Heavy Encumbrance        4
200   X-Heavy Encumbrance      3

Description:
Born May 22, 1861 - she is age 16 in 1877
standing 5'6" with reddish blonde hair and green eyes.
commonly dressed in jeans and jacket (suitable for out
west or Miami Beach)
She has only a trace of her English accent now from
 her origins in Hampton Hills GB.
Advantages
5 Alertness 15 Appearance: Beautiful 15 Awareness 10 Charisma 2 (+2 RCN) 2 Fearlessness 18 Increased Speed (0.75) 35 Magery (Huckster) (+3) 10 Spirit Empathy 4 Strong Will (+1) 10 Voice Points 120 Attributes 124 Advantages -127 Disadvantages -5 Quirks 62 Skills 17 Spells 191 Total
Disadvantages
-10 Code of the West -15 Curious (-3) -15 Greed -15 Lecherousness -5 Outlaw's Enemies, Single above avg. individual (-5) -5 Primitive (TL 6 instead of 7) -20 Secret (Traveller from another [Parallel] World) (-3) -20 Secret (Huckster) -10 Sense of Duty (Friends & Family) -2 Youth [age 16] -15 Weirdness Magnet
Quirks
-1 Likes Gizmos of the Future -1 Likes Brit / Mex food & Hot tea in the warm Sun. -1 _Unused Quirk 4 -1 Likes Reading Dime Novels & ancient classics -1 likes to change names and play games
    Physical Skills
15-  8.0  Acrobatics (p/h)
14-  1.0  Brawling (p/e)
13-  0.5  Fast-Draw (Pistol)(p/e)
18-  4.0  Guns (Pistol)(p/e)
13-  0.5  Knife (p/e)
12-  0.5  Riding (Horses)(p/a)
13-  0.5  Speed-Load (Pistol)(p/e)
17-  8.0  Spell Throwing
          (Curse-Missle)(p/e)
15-  4.0  Stealth (p/a)
13-  0.5  Swimming (p/e)
13-  2.0  Throwing (p/h)

           Spells
  15-  1.0  Dexterity_
  17-  4.0  Helping Hand
  15-  1.0  Might_
  15-  1.0  Phantom Fingers
  17-  4.0  Shadow Walk_
  17-  4.0  Soul Blast
  15-  1.0  Trinkets
  15-  1.0  Vigor_

**  Looks & Charisma Bonus
    [+5 vs Males, drop by 2 vs females]
*   Magery (Huckster) bonus
   Mental Skills
19-  1.0  Acting (m/a)**
14-  1.0  Area Knowledge
          (England)(m/e)
13-  0.5  Area Knowledge (m/e)
          (the American South)
13-  0.5  Area Knowledge
          (Weird West) (m/e)
13-  0.5  Area Knowledge: The Umbra
11-  0.5  Artist (m/h)
14-  4.0  Detect Lies (m/h)
11-  0.5  Diagnosis (m/h)
15-  4.0  Disguise (m/a)
21-  4.0  Fast-Talk (m/a)**
15-  2.0  First Aid (m/e)
13-  0.5  Gambling (m/a)*
12-  0.5  Holdout (m/a)
11-  0.5  Language (British Gaelic)(m/h)
14-  0.0  Language (English)(m/nl)
12-  0.5  Language (French)(m/a)
12-  0.5  Language (Greek)(m/a)
12-  0.5  Language (Latin)(m/a)
14-  2.0  Lockpicking (m/a)
14-  2.0  Occultism (m/a)
14-  4.0  Photography (TL6) (m/a)
11-  0.5  Physician (TL6)(m/h)
18-  1.0  Streetwise (m/a)**
13-  1.0  Survival (Plains)(m/a)
13-  0.5  Thaumatology (m/vh)*
13-  2.0  Theology (m/h)
Notes
typical weapon:
S&W .44 Frontier (braced or held two hands) - or Soul Blast
There was only a d4 chance her Hexes would work in the "regular" world - but her luck held good, and she could contact enough spirits to cast. Spirit Empathy / Awareness = Magery (Huckster)?

Now with Mei Ling (Soon Na? Neo? whatever her name is today - now that Mira can understand) in a parallel future in Canada being amazed by different social mores.

Hexes | Visit the PEG Deadlands Version | Back to the Deadlands Page | download the GCA file for Mira Inez Boyle. | GCA Data center

Innocentia Splendia - Reporter, Ford County Gazette 1881 [2634 A.U.C.]
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This particular page (not saying anything about the others on this site) was only last updated Feb. 21, 2002 CE [2755 AUC].
Innocentia Splendia - Azurian Scribe and Scholar of the Arcane.
GURPS ® Character Assistant 2.12 Copyright 1995-1997 Armin D. Sykes. All Rights Reserved. GURPS is a registered trademark of Steve Jackson Games Incorporated, used by permission. All rights reserved. "Sed quis custodiet ipsos Custodes?"
"But who shall guard the guards?", asked Juvenal
Mira's GCA character file for your pleasure and use.

[Boothill Campaign - http://members.fortunecity.com/azurian/wwest/mira_i_b_gdl.html]
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