Samuel "West"ley Slade    Paladin of the West
Description | History | Boot Hill 2nd Ed Original Format | with his AD&D sheet | Deadlands Parallel version
GURPS Total Points: 1240.5 | Unspent Points: 0

Points Stat Value         Sam's trademark shotgun blast
80 ST 16 Fatigue: 16    
125 DX 18 Swing: 2d6+2 Thrust: 1d6+1
80 IQ 16 Will: 20 Dodge: 9 (13)
125 HT 18 Hits: 18 Parry: 15
410 Spd 9 Encumbrance: 0 MV 9
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Armor Head Torso Arms Legs Hands Feet
PD 2 2 2 2 2 2
DR 4 4 4 4 4 4
Points Advantages Points Disadvantages Points Quirks
5 Absolute Direction -10 Cowboys Code of Honor -1 Treats Women with Respect
20 Alertness +4 -5 Comp. Behavior: Gun Use -1 Uses Silver Bullets
10 Ambidextrous -20 Enemy: Criminals 9- -1 Hates Dry Gulchers & Assasins
5 Animal Empathy -5 Enemy: Ephraim Coltrane/ Christina C 6-    
120 Ally Group: Numerous Lawmen/Friends -20 Very Hazardous Duty    
10 Charisma +2 -10 SOD: USA    
15 Combat Reflexes -5 SOD: Friends & Family    
10 High Pain Threshold -10 Honesty    
4 Language Talent +2 -10 Rep -4 (all Outlaws)    
15 Legal Enforcement Powers        
5 Longevity   GCA File for Judge Slade    
30 Extrordinary Luck        
15 Good Looking (+2/+4)        
120 Patron: US Govern 15-        
16 Strong Will +4        
25 Status Level 6        
25 Toughness 2        
20 Unusual Background: Slade        
100 Wealth: Multi-Millionaire        
20 Rep:+4 (as Lawman, Paladin of the West)        
15 Enhanced Dodge        
45 Sharpshooter        
535 Total Ads -95 Total Disads -3 Total Quirks
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Equipment Cost Weight
pint flask: fine Napolean Brandy $15 1 lb
$500 in Money Clip    
Excellent Horse (Lone Justice)    
Field Glasses 6x    
First Aid Kit (Cynthia's design)(on Horse) $100 5 lbs
     
Total $0 0
Weapon Type Amount Reach ST Parry Cost Wt. Skill Level
Arkansas Toothpick (vy Fine Blade) Cutting 2d6+2 c,1 10 15- $28 .75lb 20-
  Imp 2d6            
                 
Weapon Malf Type Amount SS Acc 1/2D Max RoF Shots ST Rcl Cost Wt.
Colt .45 Peacemaker Customized - cr 2d6+1 8- 6 175 yds 2000 yds 3 6 11 -1 $200 1.5
                           

Physical Skills Mental Skills
Skill Type Pts Lvl Skill Type Pts Lvl
Riding (Horse) p/a 2 22- (+4) Animal Handling m/h 0.5 17- (+4)
Dance p/a 0.5 16- Packing m/h 0.5 17- (+4)
Acrobatics p/h 2 17- Veterinary m/h 0.5 17- (+4)
Skiing p/h 0.5 15- Bard m/a 0.5 21 (+5)
Swimming p/e 0.5 17- Writing m/a 0.5 14-
Bow p/h 0.5 15- Economics m/h 4 16-
Brawling p/e 4 20- Area Know: Jurisdiction m/e 4 18-
Boxing p/a 8 20 Area Know: the West m/e 2 17-
Wrestling p/a 8 20- Heraldry: Indian Tribes m/a 0.5 14-
Guns: Pistols p/e 28 28- Heraldry: Brands m/a 0.5 14-
Guns: Rifles/Shotguns p/e 8 28- Heraldry: Military m/a 0.5 14-
Fast Draw: Pistols p/e 24 28- Armoury:Rifles/shotguns m/a 2 21-
Fast Draw: Rifles p/e 8 22- Cooking m/e 0.5 15-
Fast Draw: Shotgun p/e 8 22- First Aid m/e 0.5 15-
Fast Draw: Knife p/e 1 19- Intimidation m/a 1 15-
Speedload: Pistol p/e 2 19- Naturalist m/h 4 16-
Speedload: Shotgun p/e 2 19- Speed Reading m/a 1 15-
Speedload: Rifle p/e 2 19- Navigation m/h 0.5 16-
Knife Throwing p/e 1 18- Orienteering m/a 2 19- (inc +3)
Main Gauche p/a 8 20 Tracking m/a 8 18-
Broad sword p/a 1 17- Acting m/a 2 21- (inc +5)
Lasso p/a 2 18- Accounting m/h 2 15-
Whip p/a 0.5 16- Law (specialized Criminal Law) m/h 8 16-/23-
Climbing p/a 0.5 15- Criminology m/a 2 16-
Stealth p/a 4 19- Engineering: Mining m/h 0.5 13-
Driving (Trains/locomotives) p/a 0.5 16- Geology m/h 0.5 13-
History m/h 4 16-
Never Suprised Special Ability Literature m/h 2 15-
= a powerful Danger Sense Administration m/a 2 16-
ESP 3/lvl 30 Power 10 Diplomacy m/h 4 20-
Combat Sense m/h 6 17- Gambling m/a 0.5 14-
Precognition: Passive m/h 8 18- (100 yds) Leadership m/a 2 21-
Precog: Active (10min/2 fatg) m/h -=- 6- Merchant m/a 2 21-
Danger Sense Range (4yds) -=- -=- 16- Politics m/a 2 21-
Savoir-Faire m/e 1 21-
Savoir-Faire: Indian m/e 1 21-
Languages Body Language m/h 4 16-
Apache m/a 0.5 16- Tactics m/h 12 20-
Pawnee m/a 0.5 16- Teaching m/a 2 16-
Latin m/a 0.5 16- Camoflague m/e 1 16-
French m/a 0.5 16- Traps m/a 2 16-
Spanish m/a 0.5 16- Sign Language m/a 2 16-
Linguistics M/VH 0.5 12- Telegraphy m/e 1 16-
Stats 410 Advantages 650 Disadvantages -95 Quirks -3
Skills 234.5 PSI Powers 30 Psi Skills 14 Unspent Pts 0
Total 1240.5

Go to Top | Description | History | Boot Hill 2nd Ed Original Format | with his AD&D character sheet | Justice 1881 Gurps Version

Innocentia Splendia - Reporter, Ford County Gazettte 1881 [2634 A.U.C.]
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This particular page (not saying anything about the others on this site) was only last updated March 17, 2000 [2753 AUC]/ Aug 27, 2001 CE [2754 AUC] / Feb 17, 2002 [2755 AUC].
Innocentia Splendia - Azurian Scribe and Scholar of the Arcane.
This original character sheet is based on one created by Steve Jackson Games, Inc.
The html character sheet was originally written by Steven Smith .
The forms interface, html sheet modifications, and CGI backend was written by Dan Bunner
I got to hack it up afterwards *g* Innocentia S.

[Boothill Campaign - http://members.fortunecity.com/azurian/wwest/s_slade_gurps.html]
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